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Tile

Feature flag

Tiles are a highly flexible component for displaying a wide variety of content, including information, getting started, how-to, next steps, and more.

Tile with AI label changes the visual appearance of the component and introduces an AI explainability feature when AI is present in the component.

Live demo



      This live demo contains only a preview of functionality and styles available for this component. View the full demo on Storybook for additional information such as its version, controls, and API documentation.

      Accessibility testing status

      For every latest release, Carbon runs tests on all components to meet the accessibility requirements. These different statuses report the work that Carbon has done in the back end. These tests appear only when the components are stable.

      Overview

      Tile is a component that can contain various content and nested components and can have interactive functions. Tile is often laid out in groups, is a different color than the UI background, and responds to the grid. Tiles have no pre-set styles, and it is up to product teams to determine what to include in tiles since the use cases can vary widely.

      Example of the tile component in a UI

      Example of the tile component in a UI

      Tiles versus cards

      Tiles are simple and foundational. Cards can be very complex. Cards are built upon the tile foundation and have various patterns of information hierarchy, multiple actions, overflow menus, selectable features, etc. Carbon does not have a card pattern, but we link out to several card patterns within our pattern asset library (PAL) ecosystem below:

      When to use

      Tiles are reusable components that provide shortcuts to building cards and other modules. Use tiles to group related information in flexible containers. Here are some common use cases for when to use tiles:

      • To contain related groupings of information or actions
      • To guide users to take actions or navigate
      • To present options for single or multiple selections
      • To hide or show large amounts of content

      When not to use

      Tiles reside on the same plane as the page background layer—they do not have elevation. Tiles organize essential information and have the same visual hierarchy as content on the same page.

      Do not add a drop shadow to tiles and use them to reveal secondary information, actions, or notifications. Use modals, popover, and dialogs which have elevation and are appropriate for this ues case instead.

      Variants

      Tiles can have different functiosn and are implemented in four ways: base, clickable, selectable, and expandable. These tile variants are flexible to support various use cases when building more complicated card features.

      VariantPurpose
      BaseFor high-level, short, and digestible content pieces such as features, plans, or services offered.
      ClickableFor prompting an action, navigating or directing to other pieces of information about the subject matter. This variant has an available feature flag.
      SelectableFor presenting options to a user in a structured manner, such as a set of pricing plans. This variant has available feature flags.
      ExpandableFor hiding and revealing a large amount of content to focus on specific pieces of information. This variant has an available feature flag.

      Feature flags

      Feature flags have been added to the clickable, selectable, and expandable variants of tile to improve accessibility and changes its visual appearance, not its functionality. For code-specific feature flag information, refer to the Code tab. These current variants of tile are not being deprecated, but teams are encouraged to use the feature flag tile for their products moving forward.

      • A border has been added to the clickable, selectable, and expandable variants of tile to visually indicate they are operable.
      • Single-select tile icons have been changed from checkmark icons to radio button icons, where as multi-select tile icons have been changed from checkmark icons to checkbox icons. These icons appear in the enabled state instead of only on hover before making a selection.
      Interactive tiles feature flag enabled

      Formatting

      Sizing

      Tile width varies depending on the three basic gutter modes: wide, narrow, and condensed. Tile height varies depending on the content placed within it while using spacing tokens and following aspect ratios. The minimum tile height is a 2:1 aspect ratio. As the content grows, set vertical spacing between sections within the content area.

      Alignment

      Tile groups

      Tile groups are helpful when aligning tiles that have a strong relationship. Tile groups usually flow horizontally from left to right and have hierarchical importance, similar to navigation or catalog tiles.

      Example image of tiles on the wide grid

      Example image of tiles on the wide grid

      Example image of tiles on the narrow grid.

      Example image of tiles on the narrow grid.

      Example image of tiles on the condensed grid

      Example image of tiles on the condensed grid

      Example of "do" of tile matching

      Do match the tile variants in groups.

      Example of "do not" of tile mixing

      Do not mix different variants of tiles in groups.

      Layout

      There are three basic layouts for tiles: standard, vertical masonry, and horizontal masonry. The standard layout is the the most commonly used.

      • In a standard layout, tiles are the same in height and width as all other tiles in the group.
      • In a vertical masonry layout, tiles can vary in height, but are consistent in width.
      • In a horizontal masonry layout, tiles can vary in width; different rows of tiles may vary in height, but tiles within a row should be consistent in height.
      Tile layouts

      Examples of standard, vertical masonry, and horizontal masonry tile layouts

      Content

      Main elements

      Tile text

      Tile text can vary based on the content. It can consist of heading text, body text, label text, and include interactive elements.

      Futher guidance

      For further content guidance, see Carbon’s content guidelines.

      Base

      Base tiles are used to display information to the user, such as features or services offered. Base tiles are often seen on marketing pages to promote content or on highly interactive dashboards. These tiles can have internal calls-to-action (CTAs), such as a button or link.

      Example of base tiles

      Anatomy

      Base tile anatomy
      1. Container: Contains all content in a tile.
      2. Text: The text in a tile.
      3. Interactive elements (optional): Elements like links or buttons in a tile that are interactive.

      Alignment

      When placing interactive elements within base tiles, place links at the bottom left of the tile and span buttons in width at the bottom to indicate call-to-action items.

      Example of "do" on base tile

      Do left align the link at the bottom of the base tile.

      Example of "do" on base tile

      Do span the button in width at the bottom of the base tile.

      States

      Base tiles only have an enabled state because it is not operable by a mouse or keyboard. For more information about about base tile states, see the Style tab.

      Interactions

      Mouse

      Base tiles are not operable by a mouse unless they contain interactive elements within them. Interactive elements can be clicked on and activated.

      Keyboard

      • Base tiles do not receive focus unless they contain interactive elements. —
        Tab
        moves focus forward through interactive elements within base tile in a logical order. —
        Shift
        +
        Tab
        moves focus backward through interactive elements within base tile in a logical order. —
        Enter
        activates the base tiles interactive elements.

      Clickable areas

      Base tiles can have interactive elements within them, like links or buttons, which can be clicked on.

      Clickable areas of base tile with interactive elements

      Clickable areas of base tile with interactive elements

      Clickable

      Clickable tiles can be used as navigational elements that redirect the user to a new page. In these situations, the entire tile is in a clickable state. Due to accessibility concerns, clickable tiles cannot contain separate internal CTAs but can contain pictograms, icons, or media such as illustrations or images.

      Clickable tile has an available feature flag.

      Clickable tile feature flag enabled

      Anatomy

      Anatomy of clickable tile with a feature flag

      Anatomy of clickable tile with a feature flag

      1. Container: Contains all content within a tile.
      2. Text: The text within a tile.
      3. Icon: The icon that visually indicates the tile is navigational.
      4. Border: The border that visually indicates the tile is interactive.

      Alignment

      Icons

      On clickable tiles, use the arrow icon paired with the

      $icon-interactive
      color token. Place the icon at the bottom right to indicate navigation. Avoid confusing the user with multiple click targets, like interactive links or buttons, since the whole tile is already clickable.

      Example of "do" on clickable tile

      Do right align the arrow icon when it is by itself.

      Example of "do" on clickable tile

      Do right align the arrow icon when there is additional text.

      Example of "do" on clickable tile

      Do right align the arrow icon when there is an additional icon or pictogram.

      Example of "do not" on clickable tile

      Do not add interactive links or components on clickable tiles.

      States

      Clickable tiles have enabled, hover, focus, and disabled states. For more information about about clcikable tile states, see the Style tab.

      Interactions

      Mouse

      The clickable tile is triggered by clicking anywhere within the tile container.

      Keyboard

      • Tabs
        moves focus forward through clickable tiles in a logical order. —
        Shift
        +
        Tab
        moves focus backward through clickable tiles in a logical order.
      • Enter
        activates the tile and navigates you to its destination.

      Clickable areas

      Clickable tiles can be triggered by clicking anywhere on the tiles container.

      Clickable areas of clickable tile with a feature flag

      Clickable areas of clickable tile with a feature flag

      Selectable

      Selectable tiles present different options for users to select from. Selectable tiles can contain internal CTAs, like links to documentation, if the CTA is given a click target in addition to the tile’s. Selectable tiles can either have single-selection or multi-selection.

      Selectable tile has available feature flags.

      Single-select

      Use single-select tiles when the user can only select one tile from a tile group.

      Single-select tile feature flag enabled

      Multi-select

      Use multi-select tiles when the user can select multiple tiles from a tile group.

      Multi-select tile feature flag enabled

      Anatomy

      Anatomy of selectable tile with feature flags

      Anatomy of selectable tile with feature flags

      1. Container: Contains all content within a tile.
      2. Text: The text within a tile.
      3. Icon: The icon that visually indicates the tile is selectable.
      4. Border: The border that visually indicates the tile is interactive.

      States

      Selectable tiles have enabled, hover, focus, hover selected, selected, and disabled states. For more information about base tile states, see the Style tab.

      Interactions

      Mouse

      The clickable tile is triggered by clicking anywhere within the tile container.

      Keyboard

      • Tab
        moves focus forward through selectable tiles in a logical order.
      • Shift
        +
        Tab
        moves focus backward through selectable tiles in a logical order.
      • Enter
        selects the tile.

      Clickable areas

      Selectable tiles can be selected by clicking anywhere on the tiles container.

      Clickable areas of selectable tile with feature flags

      Clickable areas of selectable tile with feature flags

      Expandable

      Expandable tiles can either be triggered as a whole or contain internal CTAs only if they are given their own click targets. In these cases, the tile’s click target is reduced to only the icon button.

      Expandable tile has an available feature flag.

      Without interactive elements

      Use the container expansion functionality to expand the tile when there are no interactive elements.

      Expandable tile without interactive elements feature flag enabled

      With interactive elements

      Use the button expansion functionality to expand the tile when including interactive elements.

      Expandable tile with interactive elements feature flag enabled

      Anatomy

      Anatomy of expandable tile with a feature flag

      Anatomy of expandable tile with a feature flag

      1. Container: Contains all content within a tile.
      2. Text: The text within a tile.
      3. Interactive elements (optional): Interactive elements like links or buttons placed within a tile.
      4. Icon: The icon that visually indicates the tile is expandable.
      5. Border: The border that visually indicates the tile is interactive.

      States

      Selectable tiles have enabled, hover, focus, and disabled states. For more information about base tile states, see the Style tab.

      Interactions

      Mouse

      • Without interactive elements: The tile is expanded by clicking anywhere within the tile container.
      • With interactive elements: The tile is expanded by clicking on the ghost icon button in the bottom right of the tile.

      Keyboard

      • Tab
        moves focus forward through tiles. If there are interactive elements,
        Tab
        moves focus forward in a logical order. —
        Shift
        +
        Tab
        moves focus backward through tiles. If there are interactive elements,
        Tab
        moves focus forward in a logical order. —
        Enter
        expands the tile.

      Clickable areas

      Expandable tiles can be expanded by clicking anywhere on the tiles container. If the tile has interactive elements, it can be expanded by clicking on the ghost icon button in the bottom right corner. Interactive elements within the tile can be clicked on.

      Clickable areas of expandable tile with a feature flag

      Clickable areas of expandable tile with a feature flag

      AI presence

      Tile has a modification that takes on the AI visual styling when the AI label is present in the container. The AI variants function the same as the normal versions except with the addition of the AI label which is both a visual indicator and the trigger for the explainability popover.

      For more information on designing for AI, see the Carbon for AI guidelines.

      Base, clickable, single-select and multi-select tiles with AI presence

      Grid

      To learn more about how to build tiles correctly on the grid, see Carbon’s 2x grid.

      Aspect ratio

      The aspect ratio is important when building tiles and images. For further guidance, see Carbon’s aspect ratio and its implementation.

      Buttons

      When in doubt, use full-span button alignment within tiles. For further guidance, see Carbon’s buttons.

      Link

      Link has variants depending on the context. For further guidance, see Carbon’s link.

      Spacing

      Spacing helps deliver clear and functional layouts. For further guidance, see Carbon’s spacing.

      References

      Hagan Rivers, Interactions design with cards/tiles (Medium, 2017)

      Feedback

      Help us improve this component by providing feedback, asking questions, and leaving any other comments on GitHub.